PARANOIA is based on a solo adventure by Sam Shirley in the Jan/Feb 1977
issue of "SpaceGamer/FantasyGamer" magazine, which in turn is based on the
Paranoia roleplaying game. It was implemented in C on a Vax 11/780 by Tim
Lister, which is how I got hold of it. Just for kicks (and the programming
practice) I ported it to Inform.

Files in this archive:

	paranoia.c	Original C source code
	paranoia.inf	Inform source code
	paranoia.z5	Z-code game file
